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HUD

I wanted to do a really quick redesign of the HUD because there was just one element I wanted to fix on it and that was the bottom:

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The idea still stands with the HUD being quite see-through and having all the information you will need on hand. The colour will still change depending on the health, oxygen or sanity and thus making it easier for the player to identify that something is wrong even if they are not sure that is entirely wrong. It's supposed to be in a holographic style and should look a little more see-through if it was done with proper textures in the game. 

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This game is supposed to be first-person POV so this is the screen layout you will see the whole time. It's not too fancy and should essentially be up for change if the people who work n it think it needs to be improved. I personally like it.

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